Value added to current score is one (this.score++)
By playing the game we cannot win (trigger drawbitmap process), so my approach is patching the game by modifying the smali code. The idea is changing constant on score validation to lower value such as from 1400 to 1.
apktool b wicked-game
uber-apk-signer --allowResig -a wicked-game/dist/wicked-game.apk
Run the APK and it will show android image after the score changed to 1.
Flag: wehnd-wdwdaxae-cfewfwg
Basically the program only run the game and check the score. Win condition is showing image above, based on the description there is something with the image (catch android inside). So lets try to do some guess on the image. Image loaded through getResources function and R.drawable.graphics constant, so the location is in wicked-game/res/drawable/graphics.jpg. Upload graphics.jpg to well known and there will be a flag.